Katie Dill on how postwar construction copied the same style again and again, and why today's AI-built work is starting to look the same.
Vibe coding made good enough software nearly free to produce, so the real question is no longer whether we can build it, but how much it matters if it is wrong.
David Lightbown on how software interactions evolve: difficult ones die off, simple successful ones get reused and refined.
Jonathan Adamczewski on the questions to ask when designing a feature, especially one with UI.