GDCGDC 2026: Game Tools Developer GuideAt GDC 2026, you'll have access to an expansive lineup of sessions, tutorials, and events, with many containing "tool" or similar terms. Finding the most relevant ones can be overwhelming.
GDC 2025: Game Tools Developer GuideAt GDC 2025, you’ll be able to explore more than 730 sessions, tutorials, and events. Since 340 of them mention “tool” or related terms, narrowing down the right ones can feel daunting.
GDC 2024: Game Tools Developer GuideThe GDC 2024 agenda spans more than 650 sessions, tutorials, and events. Of these, 350 highlight “tool” or similar concepts, which can make finding the ones that match your expertise a demanding task.
GDC 2023: Game Tools Developer GuideWith more than 700 sessions, tutorials, and events at GDC 2023 and 386 centered on “tool” or related topics it’s easy to feel adrift while searching for the right ones.
GDC 2022: Game Tools Developer GuideThere are around 600+ sessions/tutorials/events at GDC 2022, finding the sessions that a tools developer would be interested in takes time. Below you will find a list of sessions that can be used as a guide for your tools developer GDC 2022 experience, whether you plan on attending or you will be viewing after the fact.
WeeklyGameDev Tools WeeklyGameDev Tools Weekly - Issue 15 — May 24th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/05/24/gamedev-tools-weekly-15/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Victor Stepanov Technical Issues in Tools...
WeeklyGameDev Tools WeeklyGameDev Tools Weekly - Issue 14 — May 17th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/05/17/gamedev-tools-weekly-14/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Victor Stepanov Technical Issues in Tools...
WeeklyGameDev Tools WeeklyGameDev Tools Weekly - Issue 13 — May 10th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/05/10/gamedev-tools-weekly-13/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Victor Stepanov Technical Issues in Tools...
WeeklyGameDev Tools WeeklyGameDev Tools Weekly - Issue 12 — April 3rd, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/05/03/gamedev-tools-weekly-12/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Victor Stepanov Nice hair! Unreal Engine...
WeeklyGameDev Tools WeeklyGameDev Tools Weekly - Issue 11 — April 26th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/04/26/gamedev-tools-weekly-11/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools Weekly - Issue 10 — April 19th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/04/19/gamedev-tools-weekly-10/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools Weekly - Issue 9 — April 12th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/04/12/gamedev-tools-weekly-9/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools Weekly - Issue 8 — April 5th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/04/05/gamedev-tools-weekly-8/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools weekly - Issue 7 — March 28th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/03/28/gamedev-tools-weekly-7/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools weekly - Issue 6 — March 21th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/03/21/gamedev-tools-weekly-6/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools weekly - Issue 5 — March 14th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/03/14/gamedev-tools-weekly-5/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools weekly - Issue 4 — March 7th, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/02/28/gamedev-tools-weekly-4/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools weekly - Issue 3 — February 28, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/02/28/gamedev-tools-weekly-3/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools weekly - Issue 2 — February 21, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/02/21/gamedev-tools-weekly-2/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov. ---...
WeeklyGameDev Tools WeeklyGameDev Tools weekly - Issue 1 — February 14, 2021Originally published on The Toolsmiths. Original URL: https://thetoolsmiths.org/2021/02/14/gamedev-tools-weekly-1/ Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly. Hey! This is the first issue of GameDev Tools weekly made...
GDCVisual-artsInterchangeComputer-graphicsScene-descriptionUsdDccNotes for 'What is USD: A Primer' SIGGRAPH 2019TLDW Summary: This talk is an intro to the key concepts and terminology of Universal Scene Description. The presentation shows examples of how USD is integrated into SideFX products. Key Terms Universal Scene...
GDCProceduralVisual-artsLevel-artLevel-designNotes for "Procedural World Generation of 'Far Cry 5'" GDC2018TLDW Summary: This talk is about how FC5 developers created a pipeline for generating a realistic game world using procedural recipes. The talk contains a high-level overview of the pipeline with two deep...
GDCDataDdlEditWebNotes for "Tools for 'Marvel's Spider-Man' Editing with Immutable Data" GDC2019TLDW Summary: This talk is a tour of the technologies that Insomniac Games developed to transition from their web based tools to their new desktop tools. Highlighting what challenges they encountered when replacing...
GDCDataDeterminismDdlNotes for "The Future of Scene Description on 'God of War'" GDC2019TLDW Summary: This talk sheds light on the decisions that were made by the Santa Monica Studio’s engine team while tackling the problems of time and complexity in transforming source data into game-ready...
GDCRolesSupportProductionNotes for "Bungie's Force Multipliers - Production Engineers" GDC2019TLDW Summary: How Bungie organized a dedicated task force of engineers to stay on top of production challenges, blocking issues and shielding Tech-Artists and Engineers from random support requests. Keywords Support Tools Role...
GDCVersion_controlGame_data_mergingNotes for "Pipeline Support for Feature Branches in 'Destiny'" GDC2019TLDW Summary: How Bungie created an ecosystem of tools and workflows to allow small teams to quickly iterate on changes without worrying about breaking and blocking other teams. Keywords Game Data Merging Version...
Toolsmiths GDC 2019 GuideThere are around 760+ sessions/tutorials/events at GDC 2019, finding the sessions that a tools developer would be interested in takes time. Below you will find a list of sessions that can become the base for your tools developer GDC 2019 experience, whether you plan on attending or you will be viewing post-factum.
Game_Tools_DevThe origin of the pathAfter finishing the work on the first draft of the Tools Engineer Learning Path, I decided to write a short story behind the learning path and the thought process I went through when...
Game_Tools_DevRolesRoles in Game Tools DevelopmentToday in Game Development there are several roles that take part in creating new Game Tools and developing the existing ones. Depending on the number of people in a Game Development team multiple...
GDCTools_Tutorial_DayDataNotes for "A Tale of Three Data Schemas"GDC 2018, Tools Tutorial Day, Ludovic Chabant, Senior Software Engineer @ Electronic Arts Vancouver shared the know-how of the Frostbite engine team when it comes to designing the game's data. These are my...
The efficiency ratio for game tools improvementsLast Update on July 22nd, 2018 Game Tools as an investment Having a Game Tools Development Team (GTDT) is an investment and when you are investing you want to get as much Return...
The Toolsmiths Codex LaunchIt’s not always easy to find information regarding Game Tools Development on the Internet. There isn't just one place where you can go and find information regarding a particular topic. With the insight and knowledge of The Toolsmiths Community, with developers from around the world, we have made an excellent online resource for Game Tools Developers, and it is called The Toolsmiths Codex.
Toolsmiths GDC 2018 GuideThere are around 650+ sessions at this year's GDC, and it isn't easy to find sessions that you as a tools developer might enjoy. I have tried to find and collect most of the talks that a tools developer would be interested in attending or watching after the fact.