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Profiling

6 items tagged "Profiling".

Field-Ready

GDC 2026: Game Tools Developer Guide

At GDC 2026, you'll have access to an expansive lineup of sessions, tutorials, and events, with many containing "tool" or similar terms. Finding the most relevant ones can be overwhelming.

Jan 2026
Field-Ready

GDC 2025: Game Tools Developer Guide

At GDC 2025, you'll be able to explore more than 730 sessions, tutorials, and events. Since 340 of them mention "tool" or related terms, narrowing down the right ones can feel daunting.

Mar 2025
Field-Ready

GDC 2024: Game Tools Developer Guide

The GDC 2024 agenda spans more than 650 sessions, tutorials, and events. Of these, 350 highlight "tool" or similar concepts, which can make finding the ones that match your expertise a demanding task.

Feb 2024
Prototype

GameDev Tools weekly - Issue 4 - March 7th, 2021

Originally published on The Toolsmiths. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov.

Mar 2021
Prototype

GameDev Tools weekly - Issue 2 - February 21, 2021

Originally published on The Toolsmiths. GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov.

Feb 2021
Field-Ready

Notes for "A Tale of Three Data Schemas"

GDC 2018, Tools Tutorial Day, Ludovic Chabant, Senior Software Engineer @ Electronic Arts Vancouver shared the know-how of the Frostbite engine team when it comes to designing the game's data.

Oct 2018