/WEEKLY, GAMEDEV TOOLS WEEKLY

GameDev Tools Weekly - Issue 11 — April 26th, 2021

GameDev Tools Weekly - Issue 11 — April 26th, 2021

Originally published on The Toolsmiths.

Original URL: https://thetoolsmiths.org/2021/04/26/gamedev-tools-weekly-11/

Info gathering help from Alexander Pirogov and Victor Stepanov for the GameDev Tools Weekly.

GameDev Tools weekly made by Alexander Pirogov and Victor Stepanov.


tool header

Join us!

  • announcement



luxe engine dev log #10

  • engine



Nonlinear undo

  • editor



Prosto’s Undo

  • editor



Everything you know about colour is wrong




    Is there a decline of in-house engine development?

    • engine



    Open-source Version Control System for Machine Learning Projects

    • Version Control



    Organize your code with a canvas

    • idea



    EPC 2021

    • proc gen



    Visual Scripting in the The Machinery

    • The Machinery



    Entity Component System for a UI editor

    • editor



    Blender 2021 Roadmap

    • Blender



    3D scanning with a drone

    • assets



    Making stone walls procedurally

    • proc gen
    • Houdini

    Source: Technically Art: Issue 95 (23.04.2021) by Harry Alisavakis




    Blockify Brush

    • gamification

    Source: Technically Art: Issue 95 (23.04.2021) by Harry Alisavakis




    Using paths to exclude

    • editor

    Source: Technically Art: Issue 95 (23.04.2021) by Harry Alisavakis




    Satisfying snap

    • gamification

    Source: Technically Art: Issue 95 (23.04.2021) by Harry Alisavakis




    🔥 Hot Tools Jobs 🔥




    Systems Engineer @ Telltale Games

    Indy Ray posted in the careers channel

    I have a role open too: https://twitter.com/ScatteredRay/status/1379154535462002690 Role can be adapted for more Senior or Juinor. Have tons of tooling work in Build or Animation.




    Senior Programmer - Tools @ Media Molecule

    Media Molecule logo

    Amy Phillips posted in the careers channel

    read more




    Senior Tools Engineer @ Infinity Ward

    WZ logo

    read more

    If you want to apply send a DM to Victor Stepanov




    Software Development Lead - AR/VR Experiences @ The Walt Disney Studios

    Nick Porcino posted in the careers channel

    read more






    The Toolsmiths updates:

    • Toolsmiths @ GDC 2021 July 19-23



    Did You Know??


    source ruby0x1 in the #unreal channel


    • There is a layered code compositing application for visualization of scripts nxt-dev.github.io

    source: techart.online

    UE integration


    Notable Releases and Updates




    Rider for Unreal Engine coming to macOS


      #random




      50 Years Of Text Games




        Checkout other awesome digests:






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        Credits:

        “Adjustable Spanner/Wrench” by CGWorker is licensed under Creative Commons Attribution .